
Inquisitor was a freakin powerhouse right from the start. So I made another multiclass, because I didn't learn my lesson the first time. After some time in the game though, I found Barbarian carnage wasn't really doing much for me, and I'd rather have the top abilities of either class that are unreachable with multiclass. Barbarian mix gives Fighter a bit more AoE. well, hopefully! :)īrute is a natural choice for a powerful warrior.

Pallegina - Paladin (skilled towards defensive tank) Eder - Fighter (skilled towards offensive DPS) My Character - Cipher (Ascendant subclass - rogue + support caster) That's why my final, "ultimate" party when doing the proper playthrough is going to be. I'm going with Cipher because I have no interest in the -to me rather annoying- Cipher companion Serafen (except for doing his quest and then dumping him ASAP).Ĭipher also makes the most sense from a RPG perspective for the main character and you get good boni to rogue-ish stuff from the start. It is definitely nice to have a character with high perception and some rogue skills in the party so I plan on fulfilling that role in my proper playthrough with a Cipher.

Well, at least if you stick with Eder's default class which is fighter.

it was like this in the first game as well) is a rogue/mechanics kind of guy. What is notably absent from the game in terms of companions (again. whether you are a fan of the first game and want to team up again with your loyal companions or do you want to play mostly with the new guys or a mix of both. I think that would also depend on your planned party composition, e.g.
